Barrowkeep

The place the player-characters call home.

Blue, Damaris, Doco, and Dwight obtained a charter from Viscount Kell to build a 50’ x 50’ keep in the Barrowmounds. It sits on top of mound #12 which also serves as entrance to the Barrowmaze room #1.

None of the original characters are present in the game. The keep has been taken over by the parties primary characters. The legal status of the land is definitely a bit fuzzy.

In addition to the characters and mercenaries, the retainers barracks at the keep.