Skeleton
- AC:7[12]
- HD:1(4hp)
- THAC0:19[+0]
- Att:1xweapon
- SV:D12,W13,P13,B15,S16
- MV:60'(20')
- ML:12
- AL:Chaotic
- NA:3d4(3d10)
- XP:10
- TT:None
Skeletal remains of humanoids, reanimated as guardians by powerful magic-users or clerics. Often encountered in cemeteries, crypts, or other forlorn places.
Undead: Make no noise, until they attack. Immune to effects that affect living creatures (e.g. poison). Immune to mind-affecting or mind-reading spells (e.g. charm, hold, sleep).