Skeleton

  • AC:7[12]
  • HD:1(4hp)
  • THAC0:19[+0]
  • Att:1xweapon
  • SV:D12,W13,P13,B15,S16
  • MV:60'(20')
  • ML:12
  • AL:Chaotic
  • NA:3d4(3d10)
  • XP:10
  • TT:None

Skeletal remains of humanoids, reanimated as guardians by powerful magic-users or clerics. Often encountered in cemeteries, crypts, or other forlorn places.

Undead: Make no noise, until they attack. Immune to effects that affect living creatures (e.g. poison). Immune to mind-affecting or mind-reading spells (e.g. charm, hold, sleep).