Mummy

  • AC:3[16]
  • HD:5+1*(23)
  • THAC0:14[+5]
  • Att:1xtouch(1d12+disease)
  • SV:D10,W11,P12,B13,S14
  • MV:60'
  • ML:12
  • AL:C
  • NA:1d4
  • XP:400
  • TT:D

An undead humanoid wrapped in funerary bandages.

Paralysis: Anyone seeing a mummy must save versus paralysis or be paralysed with terror. Paralysis is broken if the mummy attacks or goes out of sight.

Disease: Anyone hit contracts a horrible rotting disease. Magical healing is ineffective; natural healing is ten times slower. The disease can only be removed by magic.

Invulnrable: Only harmed by magic or fire. All damage reduced by half.

Undead: Makes no noise until they attack.

Immune Things that only affect the living have no effect (e.g. poison) have no effect.

Immune Mind-affecting or mind-reading spells (e.g. charm, hold, sleep) have no effect.

Attribution: Old School Essentials