Mummy
- AC:3[16]
- HD:5+1*(23)
- THAC0:14[+5]
- Att:1xtouch(1d12+disease)
- SV:D10,W11,P12,B13,S14
- MV:60'
- ML:12
- AL:C
- NA:1d4
- XP:400
- TT:D
An undead humanoid wrapped in funerary bandages.
Paralysis: Anyone seeing a mummy must save versus paralysis or be paralysed with terror. Paralysis is broken if the mummy attacks or goes out of sight.
Disease: Anyone hit contracts a horrible rotting disease. Magical healing is ineffective; natural healing is ten times slower. The disease can only be removed by magic.
Invulnrable: Only harmed by magic or fire. All damage reduced by half.
Undead: Makes no noise until they attack.
Immune Things that only affect the living have no effect (e.g. poison) have no effect.
Immune Mind-affecting or mind-reading spells (e.g. charm, hold, sleep) have no effect.
Attribution: Old School Essentials